Our Saturday Pre-Conference Program is now ready to be announced in more details: we are running the world’s first research paper jam the day before the ICGJ 2019 conference! The pre-conference program of Paper Jam takes place at GitHub headquarters in San Francisco. Participation to the Paper Jam is free, but the seats are limited and you need to register (choose Pre-Conference Program (Saturday) ticket).
The purpose of the Paper Jam is to facilitate collaboration between scholars interested in studying various issues in game jams, hackathons and game creation events. In the spirit of game jams, we will take a relatively short time to explore and produce (abstract length) papers on the topic of jams and hackathons and present the “findings” at the end of the jam as they would be final papers. The participants can work alone or in small groups and on multiple papers, we will help everyone to find partners to collaborate with! The Paper Jam papers will be presented as lightning talks as part of the ICGJ 2019 conference program and we are hoping that these works will find their ways to the future conference and journal publications as full-fledged research.
We know that the format works! For the purpose of ICGJ 2019 Paper Jam, we run a sample workshop at the Aalto University in Finland at the end of the 2018. Already in half the time planned for the official Paper Jam and with a very small group, we were able to come up with unique and interesting ideas and drafts for future research on game jams! We are super excited to see how the world's first Paper Jam will turn out to be!
Tentative schedule:
10:00 Registration opens, coffee
10:30 Opening words
11:00 Brainstorming and team forming
12:00 Lunch Break
13:00-18:00 Writing
18:00-19:00 Dinner
19:00-20:00 Presentations and discussion
Ps. This is NOT a game jam – at this jam we write academic articles. However, it is possible that some spontaneous game jamming might happen depending on what the academic teams want to explore in their mock-up research. Industry representatives are also encouraged to participate if you are interested in research collaboration with academic partners.
The purpose of the Paper Jam is to facilitate collaboration between scholars interested in studying various issues in game jams, hackathons and game creation events. In the spirit of game jams, we will take a relatively short time to explore and produce (abstract length) papers on the topic of jams and hackathons and present the “findings” at the end of the jam as they would be final papers. The participants can work alone or in small groups and on multiple papers, we will help everyone to find partners to collaborate with! The Paper Jam papers will be presented as lightning talks as part of the ICGJ 2019 conference program and we are hoping that these works will find their ways to the future conference and journal publications as full-fledged research.
We know that the format works! For the purpose of ICGJ 2019 Paper Jam, we run a sample workshop at the Aalto University in Finland at the end of the 2018. Already in half the time planned for the official Paper Jam and with a very small group, we were able to come up with unique and interesting ideas and drafts for future research on game jams! We are super excited to see how the world's first Paper Jam will turn out to be!
Tentative schedule:
10:00 Registration opens, coffee
10:30 Opening words
11:00 Brainstorming and team forming
12:00 Lunch Break
13:00-18:00 Writing
18:00-19:00 Dinner
19:00-20:00 Presentations and discussion
Ps. This is NOT a game jam – at this jam we write academic articles. However, it is possible that some spontaneous game jamming might happen depending on what the academic teams want to explore in their mock-up research. Industry representatives are also encouraged to participate if you are interested in research collaboration with academic partners.